Passionate and experienced animator with over 22 years in the gaming industry, specializing in AAA titles like World of Warcraft, Mass Effect, and Dragon Age. Proven expertise in character, creature, and cinematic animation with a strong technical background in rigging and scripting.

Work Experience

Phoenix Labs - Sept 2021 - present
Fae Farm - Lead Animator
Dauntless - Lead Animator

Blizzard Entertainment - February 2015 - August 2021
World of Warcraft - Senior Animator

NCSoft Carbine Studios - March 2010 - February 2015
Wildstar - Senior Animator / Senior Technical Animator

Red 5 Studios - April 2007 - March 2010
Firefall - Senior Animator

Bioware - September 2001 - April 2007
Sonic The Dark Brotherhood (Preproduction) - Lead Animator
Mass Effect - Lead Creature Animator
Dragon Age - Creature Rigging and Preproduction Development
Jade Empire - Character and Cinematic Animator
Star Wars Knights of the Old Republic - Character Animator
Neverwinter Nights - Character and Cinematic Animator

Technical Skills

Animation for Characters, Creatures, and Cinematics
Rigging and Skinning for Character Setup
Scripting for Rigs and Animation
Motion Capture Clean-Up and Direction
Modeling and Texturing Low-Poly Characters


Vancouver Film School
VFS Festival Scholarship Program - July 2001 - August 2001
Maya 3D Animation - January 2001 - June 2001
Classical Animation - January 2000 - December 2000


Video-games, Electronics, Piano, Ukulele, Photography, and Woodworking.


Available upon request.



Wild Star
Fire Fall
Mass Effect

Short Films